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Steven Ross Purcell (born July 30, 1961) is an American cartoonist, animator, game designer, and voice actor. He is the creator of the media franchise Sam & Max and received an in 2007 for working on the show. The series has expanded to an animated television series and several video games.

A graduate of the California College of Arts and Craft in Oakland, California in 1982, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for and Fishwrap Productions before publishing his first Sam & Max comic in 1987. He was hired by as an artist and animator in 1988 and worked on several LucasArts adventure games, including the first two games, and Sam & Max Hit the Road.

Purcell collaborated with to create a Sam & Max television series in 1997, and briefly worked as an animator for Industrial Light & Magic after leaving LucasArts. At , he co-wrote and co-directed the 2012 film Brave and developed a miniseries for the Cars franchise, Cars on the Road.


Career

Early career
Purcell began creating comic books while an undergraduate at the California College of the Arts in 1980; he produced comic strips for the weekly newsletter. The strips featured Sam and Max, an anthropomorphic dog and rabbit duo who work as vigilantes and private investigators. Purcell drew the first strip the night before the deadline. After graduating in 1982, he became involved in freelance illustration working briefly for , , and on Steven Moncuse's series. Moncuse approached Purcell about the possibility of another comic book series to accompany his well-performing Fish Police series in 1987. Purcell agreed, and wrote his first feature-length comic using the characters of Sam and Max. The 32-page comic was published by Fishwrap Productions in 1987. The comic contained two Sam & Max stories: "Monkeys Violating the Heavenly Temple", a name which Purcell found on a and thought was appropriate; and "Night of the Gilded Heron-Shark". Purcell published another story in a 1987 issue of Critters titled "Night of the Cringing Wildebeest". The three stories established the basics for Purcell's future work with the characters.


LucasArts
Purcell was hired by , then known as Lucasfilm Games, as an animator in 1988 but was when the project he was working on was canceled. He was rehired to produce art for Zak McKracken and the Alien Mindbenders, a graphic adventure game . Later he was commissioned to create the cover artwork for and the first two Monkey Island games and researched for the adventure game version of . He worked with animation in several LucasArts adventure games, published three more Sam & Max comic books during that time, and created short comic strips for LucasArts' quarterly newsletter, The Adventurer. The characters eventually became training materials for LucasArts programmers working with , the core used by LucasArts adventure games.

Purcell created versions of Sam and Max in their office for new programmers to work on under , practicing their craft. References to the characters were occasionally made in unrelated LucasArts adventure games as a clandestine appearance in backgrounds. Purcell wrote the six-issue comic book series Defenders of Dynatron City for Marvel Comics in 1992.

; Purcell has been surprised at the cult status the characters acquired Note the rat on the car's grille, a common theme in Purcell's work.

|alt=A anthropomorphic dog in a suit and fedora drives a police DeSoto through a cityscape, while an anthropomorphic rabbit climbs out the window. An array of dead insects and a rat have been collected on the car's grille. The title "Sam & Max" is displayed prominently, with "Freelance Police Special" below.]]

After a positive reception to the Sam & Max strips in The Adventurer and wanting to expand into other franchises following Maniac Mansion and Monkey Island, LucasArts offered to create a graphic adventure game based on the characters in 1992. Sam & Max Hit the Road was conceived and developed by a small team headed by Purcell, , and Collette Michaud. Purcell decided to base the game on one of his earlier Sam & Max stories, the 1988 story "On The Road". In 1995, Purcell combined all published Sam & Max printed media into a 154-page paperback compilation titled Sam & Max: Surfin' the Highway. After producing the cover art for Herc's Adventures and for The Curse of Monkey Island, Purcell left LucasArts.


Later work
Purcell joined with story editor Dan Smith from Canadian studio to create an animated television series of Sam & Max in 1996. The result was the 1997 series , broadcast on in the United States, YTV in Canada and Channel 4 in the . Purcell wrote the jokes for each installment of the 24-episode series, and wrote the scripts for four episodes. Although violence and profanity common in the Sam & Max franchise had been toned down due to the target audience of children, Purcell was content that the characters maintained their moral ambiguity. Some groups of parents in the United States attempted to have the series pulled from networks due to content issues; Purcell was pleased that they "had managed to ruffle some feathers along the way". Two Sam & Max comic strips appeared in Fox's Totally Fox Kids Magazine in 1998 to accompany the series; other Sam & Max strips appeared in Wizard and . During the development of the television series in 1997, Purcell co-authored and illustrated the Hellboy Christmas Special with and . After the conclusion of the Sam & Max animated series, Purcell was briefly employed by Industrial Light & Magic to work on digital effects for a film version of . Despite his work, the project was canceled; Purcell believes that some of the development work morphed into ILM's contributions to Van Helsing. While at ILM, he was involved in a project to create an animated film based on Monkey Island; while the project did not reach fruition, Purcell began posting concept art he had produced for the film on his personal blog several years later.


Pixar and Telltale Games
After a brief stint at ILM, Purcell moved to . Although he worked at Pixar, Purcell acted as an advisor in the development of , a sequel to Sam & Max Hit the Road which began development in 2002 under LucasArts. Purcell provided 's development team with concept art and assisted in the creation of the game's plot. Despite its smoothly proceeding development, LucasArts abruptly canceled the project in March 2004. Purcell was unable to understand why development halted; he described himself as "frustrated and disappointed" at the decision.

In 2005, LucasArts' license with Purcell which gave them the right to produce games based on the Sam & Max franchise expired. That allowed Purcell to take the franchise to in San Rafael, California, a new company formed by members of Stemmle's development team. A new episodic series of Sam & Max games, Sam & Max Save the World, was announced. Purcell's work on the new game series encompassed design and writing, as well as the design of the game's cover art; despite his work, Purcell described it as "minimal" due to the effectiveness of the team. At the same time, he began a Sam & Max hosted on the Telltale Games website. The webcomic ran for twelve issues, and it earned him an for "Best Digital Comic" when the comic finished its run in 2007. Purcell assisted with design and writing when Sam & Max Beyond Time and Space began development in 2007. Through Telltale Games, he released two of his Sam & Max work and a 20th anniversary edition of Sam & Max: Surfin' the Highway in 2008. He later painted the cover art for Telltale's Tales of Monkey Island.

At Pixar's story development department, Purcell contributed screenplay material and voice work for the 2006 film Cars, and designed the character of the Screamin' Banshee in the short Mater and the Ghostlight. Providing scripts and voice work for three games based on Cars, Purcell became involved with video game adaptations of Pixar films. Purcell was credited for involvement with Pixar's 2007 film Ratatouille; he provided the voice for the character of Carl in George & A.J.—a 2009 short based on the film Up. Purcell was key for Pixar's 2012 film Brave, co-directing the film alongside and Mark Andrews in addition to providing work for the screenplay; Brave constituted Purcell's biggest role in a Pixar project to date.

In 2014, Purcell wrote and directed the Pixar special Toy Story That Time Forgot which aired on ABC on December 2, 2014. Purcell was not considering the possibility of Pixar adapting Sam & Max into a film, as the characters' moral ambiguity is inconsistent with traditional Pixar stories. In 2023, Purcell was among 75 Pixar employees laid off by The Walt Disney Company as part of an ongoing company-wide restructuring.


Personal life
Purcell grew up in California and lives there. He has a younger brother, David. In a 2000 interview, Purcell said that he had been drawing all his life, and that he still has drawings he made when he was three years old. Noting that his line of creative work depends entirely on things one learns, Purcell describes himself as an "average" student at school, but wishing that he had tried harder at some classes. After studying film-making courses at junior college, Purcell enrolled in the California College of the Arts to read fine art; he received a bachelor's degree in fine arts there. He befriended and later while at the college. Citing the , , and as among his interests, he says that he is inspired by "creative people who have made their seemingly most self-indulgent artistic whims into a career". During the development of Sam & Max Hit the Road in 1993, Purcell married fellow lead designer Collette Michaud. They have two sons.

The characters of Sam and Max were created in Purcell's youth; his brother Dave originally came up with several comics around the idea of a dog and rabbit detective duo. Dave would often leave unfinished comics around the house. Deliberately making the characters mix up each other's names, shoot at each other and mock the way in which they had been drawn, Steve, in a case of , would sometimes finish the stories in parodies of their original form. That developed from Steve mocking his brother to the creation of his own stories with the characters.

In the late 1970s, Dave Purcell gave Steve the rights to the characters; he signed them over in a contract on Steve's birthday and allowed him to develop the characters in his own way. Purcell believes that his younger brother has recovered and forgiven him from their earlier years. Having kept one as a pet in his youth, Purcell has an interest in , which are commonly featured in his artistic work.


Credited works

Films
2006Cars TractorsAdditional Screenplay Material
2007Ratatouille Pixar Productions
2012Brave The CrowSong Lyricist: "Song of Mor'du"
2017Coco Pixar Senior Creative Team
2018Incredibles 2
2019Toy Story 4 The Dummies
2022
Lightyear
2023Elemental
2024Inside Out 2 Deep Dark Secret
2026Hoppers Amphibian King


Shorts
2006Mater and the Ghostlight Screamin' BansheeAdditional Character Designer
2009George and A.J. Carl
2009-10 Additional VoicesEpisodes 5-9
2012The Legend of Mor'du The Crow
2013-14 Additional Voices/Sandy DunesEpisodes 3-4
2015Borrowed Time Additional Voices
2022Cars on the Road Randy/Wraith RodDisney+ Original short films; directed Episodes 1, 2, and 8; Pixar Senior Creative Team


Television
1988The Completely Mental Misadventures of Ed Grimley Production crew
1997–98 Writing and design
2014Toy Story That Time Forgot The ClericTV special
2025Win or Lose Pixar Senior Creative Team (Episode 8: "Home")


Bibliography
  • Amazing High Adventure (1984) – cover artwork
  • (1984) – cover artwork
  • (1986) –
  • (1987) – pencils
  • Fish Police #7 (1987) – pencils, and
  • Fish Police #9 (1987) – pencils and inks
  • Alpha Flight #47 (1987) – pencils
  • (1987)
  • Critters #19: Sam & Max in "Night of the Cringing Wildebeest" (1987)
  • Tournament of Dreams (1987) – cover artwork
  • (1987–88) – cover artwork
  • (1988) – writing
  • : Sam & Max in "Fair Wind to Java" (1988)
  • Sam & Max: Freelance Police special (1989)
  • Critters #50: Sam & Max in "The Damned Don't Dance" (1990)
  • Marvel Comics Presents #41: "Wolverine" (1990) – pencils and inks
  • Sam & Max: Freelance Police: "Bad Day on the Moon" (1992)
  • Sam & Max: Freelance Police special color edition (1992)
  • Fast Forward #3 (1992) – pencils, inks and
  • Defenders of Dynatron City (1992)
  • The Collected Sam & Max: Surfin' The Highway (1995)
  • Dark Horse Presents #107: "Rusty Razorclam, President of Neptune" (1996) – writing
  • Hellboy Christmas Special (1997) – writing, pencils, ink and color
  • Wizard: Sam & Max in "Belly of the Beast" (1997)
  • : Sam & Max in "Skeptical Investigators" (1998)
  • : Sam & Max in "Something's Not Right Here" (1998)
  • Totally Fox Kids Magazine #31: Sam & Max in "Action Figure Surgery" (1998)
  • Batman Villains Secret Files and Origins #1: "If A Man Be Clay!" (2005)
  • Sam & Max: The Big Sleep (2005–2007)
  • The Age of S&M (2006)
  • The Effigy Mound (2007)
  • Sam & Max: Surfin' The Highway anniversary edition (2008)
  • Brave: One Perfect Day (2012)


Video games
Zak McKracken and the Alien Mindbenders
The Assembly Line
Lucasfilm Games
Animation, graphics and artwork
Graphics and artwork
LucasArts
Johnson Voorsanger Productions
LucasArts
Johnson Voorsanger Productions
LucasArts
Toys For Bob
LucasArts
LucasArts
Big Ape Productions
LucasArts
Various
AWE Games
Various
Sam & Max Beyond Time and Space
Artwork
HappyGiant


External links
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